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Moon Sweepers key art
ModsConfirmed

Moon Sweepers Mods

Quick Answer

No official mod tools or Steam Workshop support were confirmed in the sources checked on October 25, 2026. Treat community modifications as unverified and back up saves before experimenting.

Moon Sweepers has no official mod support right now. DragDrop Games has not released modding tools or documentation, the Steam community hub has no Workshop section for the game, and the two big mod databases, IndieDB and ModDB, listed zero Moon Sweepers mods on October 25, 2026. The only mod mention found is a single player on the Steam forums who said they had made a personal mod and offered to share it through a Google Drive link.

That means "Moon Sweepers mods" is mostly a future question. If you want to experiment, treat any mod as unofficial, single-player only, and something to install only after you back up your saves. The game is also patching quickly, so a mod that works today can break after the next update.

Moon Sweepers Mods at a Glance

QuestionCurrent answer
Official mod supportNot announced
Official modding tools or documentationNone released
Steam Workshop for Moon SweepersNo Workshop section on the community hub
Mods listed on IndieDB0
Mods listed on ModDB0, with 0 downloads
Community mods mentioned by playersOne personal mod offered by link on the forums
Game engineUnity
Mods in multiplayerNot supported; all crewmates must match version 1.0.3
Current public version1.0.3, with a 1.0.4 preview branch seen on Steam

Where Moon Sweepers Mods Would Appear

If a modding scene grows, these are the places to watch.

Steam community hub. The hub currently shows discussions, screenshots, artwork, guides and developer announcements. There is no Workshop tab. If the developer adds Workshop support, it would appear there, and subscribing through Steam would be the safest way to install mods.

Moon Sweepers community hub content tabs

Player screenshots of big bases are one of the content types shared for the game.

IndieDB and ModDB. Both sites have a Moon Sweepers page with the official description, the Windows platform and the Unity engine listed. Both showed zero mods and zero downloads when checked. ModDB's page was getting visitors, which suggests people are looking, but nothing had been uploaded.

Steam forum threads. Player-made fixes tend to surface here first. In a thread complaining that demolished buildings refund only part of their cost, one player wrote that they had made a mod for it and could post a Google Drive link. They also said they did not want to upload it to a mainstream mod site. No file was posted in the captured thread, and nothing about it has been verified.

Watch for name clashes. A Steam Workshop item called "Project Moon - Sweepers" exists, but it belongs to a different game and adds characters from the Project Moon universe. It is not a Moon Sweepers mod. Search results for this keyword also mix in mods for other space games, so always check that a file names Moon Sweepers by DragDrop Games.

Signs a Moon Sweepers Mod Download Is Unsafe

Because there is no official channel for mods yet, anything you find is unvetted. Skip a download if it shows any of these signs:

  • It claims to be an "official" Moon Sweepers mod pack. No official mods exist.
  • It promises unlimited money, every upgrade or a "full unlock" in a single installer.
  • It asks you to disable your antivirus or run the file as administrator without a clear reason.
  • It comes as a password-protected archive or an executable with no description of what it changes.
  • It is hosted on a page that also pushes "free download" copies of the game.
  • It does not mention which game version it was built for.

A real community mod usually comes with a short description, a list of changed files, the game version it targets and instructions for removing it.

What the Game Files Tell You About Modding

You can learn a little about how modding might work from the game's install, without changing anything.

  • The game runs from MoonSweepers.exe inside an install folder named Moon Sweepers.
  • Next to it is a MoonSweepers_Data folder, which matches the standard layout of a Unity game. Mod databases also list Unity as the engine.
  • The install is small, about 1.03 GiB on disk, from a download of roughly 448 MiB.
  • Saves live outside the install folder, in a folder Steam syncs to the cloud.

Unity games are often modded with community loaders that inject code at launch. None has been confirmed for Moon Sweepers, and no official guidance exists. Do not follow generic Unity mod instructions that ask you to replace game files unless the mod author explains exactly what changes and how to undo it.

The save folder Steam uses is:

%USERPROFILE%/AppData/LocalLow/DragDropGames/MoonSweepers/MoonSessions

This is the folder to protect before you touch any mod.

Why Patches Matter More Than Mods Right Now

Moon Sweepers launched on October 23, 2026 and moved through version 1.0.1 to the public 1.0.3 patch by October 24. A preview branch labelled 1.0.4 appeared on Steam the next day. That pace is good for players, but hard on mods.

Patch 1.0.3 changed core systems a mod might touch:

  • Saves now check themselves before replacing the previous file, and damaged saves are repaired from a backup or recent snapshot on load.
  • Upgrades are shared across the crew through the host's upgrade matrix.
  • Machines can stand across several foundations, so pressure chambers, stone presses and garages fit on square foundations.
  • Demolishing a garage no longer deletes the vehicles stored there.
  • Splitters and mergers snap port to port, and capsules can be placed on a belt where you aim.

A mod written for the launch build could conflict with any of these. Some mod ideas have already been overtaken by official fixes: foundation placement and garage vehicle loss were both on players' wish lists before 1.0.3 addressed them.

The developer has said more updates are coming, with J.O.O.N.A.S units stopping when players move away listed as a top priority. Each update is another chance for an unofficial mod to stop working.

What Players Want Mods to Change

Even without a modding scene, the community has been clear about what it would change. These requests show where mods are most likely to appear if support arrives:

  • Building refunds and relocation. Demolishing a building returns only part of its cost, which players report as 75%, and placed buildings cannot be moved or rotated afterwards.
  • Building orientation. Players want arrows showing which way a building faces and where its inputs and outputs are.
  • Vehicle camera. Many players want to stop the camera recentering while driving, or to get a first-person driving view.
  • Late-game pacing. Reviews ask for bigger machines, upgradable processing machines and faster belts, because upgrades top out long before the Moon is clean.
  • Moon size and difficulty. Some players would like smaller Moons or difficulty settings.
Moon Sweepers base with conveyors

These are requests, not features. Several of them are also exactly the kind of quality-of-life changes the developer has promised to keep working on, so an official update may arrive before any mod does.

How to Test a Community Mod Without Losing Progress

If you decide to try an unofficial mod anyway, follow a careful routine.

  1. Close the game and let Steam finish syncing. Check that Steam is not still uploading cloud saves.
  2. Back up your saves. Copy the whole MoonSessions folder to another drive or a folder outside Steam's reach.
  3. Check the file before running anything. Prefer mods that are plain data or clearly documented. Be very wary of downloads that are executables or installers from personal file links, and scan anything you download.
  4. Read the mod's version note. It should name the Moon Sweepers version it was built for. If it says nothing, assume it may not match 1.0.3.
  5. Test in a fresh solo world first. Start a new world rather than loading your main base, so a broken mod cannot damage weeks of progress.
  6. Watch for save repair messages. The game tells you if a save had to be repaired. If that appears after modding, stop and restore your backup.
  7. Know how to remove it. Delete the mod files the author listed, then use Steam's verify integrity option for the game to restore original files.

If something goes wrong, restore by closing the game, replacing the MoonSessions folder with your backup, and launching again with the mod removed.

Mods and Multiplayer

Keep mods out of co-op. The 1.0.3 patch notes state that all crewmates must be on version 1.0.3 to play together, and a modified game can behave differently from everyone else's even when the version number matches.

There are also practical reasons to avoid modded lobbies:

  • The host's upgrade matrix is shared with the whole crew, so a mod that alters progression on the host affects everyone.
  • The host can kick or ban players from the Your Crew list in the ESC menu, and a modded player causing problems should expect that.
  • Lobbies hold up to 16 players, and bugs in a large crew are hard to trace back to one modded client.

What to Expect Next for Moon Sweepers Mods

Nothing official has been said about mod support, Workshop integration or modding tools. The most useful thing you can do is watch the developer's official channels, mainly the Steam news feed, the community hub and the official Discord linked from the store page, for any modding announcement. Until then, the honest status is simple: no official mods, no Workshop, and only unverified one-off files shared by individual players.